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I really enjoyed this, it was well done and helpful. Would love to see some more scenarios added to it for some of the thinking errors that didn't appear to get their own scenarios yet. Cool project.

Perhaps it would be a project better suited to be built with Twine rather than Unity, which could make it more lightweight and a little less clunky I would think. Something to look into perhaps. (Btw rebuilding it in Twine might only take an afternoon or two, and I would be happy to answer more questions or even help port it if you do happen to decide the switch might be worthwhile).

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I second this! And I'm willing to help too. A psych student with a little experience using Twine

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Hello!

I think some people around me would find your game a lot interesting, but they can't read english.

Could I translate it somehow?